GAMU is a tablet application that aims to create visual art from audio input. Its mission is to interpret people's inner soul, by transforming their voice into visual art.
Everyone is creative. As voice and color are the best translations of imagination, GAMU helps you use both to execute genuine artwork without drawing or programming skills. It's fun and easy.
GAMU is also a great tool for expressing our moods and emotions. Instead of posting on social websites, GAMU allows us to blend feelings into abstract and honest artwork through our voices, and share these with others.
With a sophisticated customization system, users are able to freely create unique styles for their audio visualizations. By exploring this new hybrid form of audio and art, users will enjoy music and drawing like never before.
In the GAMU network, users are able to share elements, communicate in various channels, and inspire each other.
It's a digital interactive magazine, which is about its author/designer---me. It concludes 4 unrealistic stories without endings about me(that are all silly), in forms of videos, images, texts and interactive experience. Readers are able to create their own ending for each story by simply pushing the "guess what" button, connecting to certain vimeo page, so then they can write down their endings as comments. When I finish collecting the funny, interesting or even weird ones, I will finish my stories in the upcoming issue#2.
This is a cover art I created for the electronic musician Walden. The graphic is abstract, and actually done by scanning and shifting my fist at the same time, then colored and circle framed it in photoshop afterwards.
Being unable to see colors doesn't have to be a bad thing, maybe, it could be a super power. Rather than black and white, opposing sides of this game have pieces of different color tones. The variety of colors may distract able-vision players, having to take time recognize their own pieces. However, for deuteranopia people, the colors have no effect. So people with deuteranopia, like my friend Shawn, are more likely to come out ahead.
Reading books without illustrations has always made me feel both joyful and distressed. Even though reading broadens one’s horizons, the process of reading is so dull if the book is not illustrated. Many people find it increasingly difficult to turn the pages when reading such books. Sometimes reading a book like that resembles accomplishing a mission. One feels a bit more joyful every time when one turns a page, and even feels a sense of accomplishment after finishing the whole book, especially if it is a big one. I began to ponder on what inspired Márquez to write“One Hundred Years of Solitude”when I was reading it. In order to increase the pleasure of reading the book, I adjusted the spacing and font size on each page. As the page number increases, the spacing and font size increase gradually too and the number of words decreases. Consequently, the reader will turn the pages more and more quickly. Meanwhile, wider spacing will ease the tension of reading. This is not a project to be completed at once; instead, it is a relatively long-term experiment. I need to make several different layout models for books of different volumes so as to apply these models to more kinds of books.