A project for Stefan Sagmeister's class in SVA. The video shows what principle is the most meaningful to my life.
Being unable to see colors doesn't have to be a bad thing, maybe, it could be a super power. Rather than black and white, opposing sides of this game have pieces of different color tones. The variety of colors may distract able-vision players, having to take time recognize their own pieces. However, for deuteranopia people, the colors have no effect. So people with deuteranopia, like my friend Shawn, are more likely to come out ahead.
It's a digital interactive magazine, which is about its author/designer---me. It concludes 4 unrealistic stories without endings about me(that are all silly), in forms of videos, images, texts and interactive experience. Readers are able to create their own ending for each story by simply pushing the "guess what" button, connecting to certain vimeo page, so then they can write down their endings as comments. When I finish collecting the funny, interesting or even weird ones, I will finish my stories in the upcoming issue#2.
This is a mini light show that was composed of 20 Mac pros. It shows the possibility of how a VJ performance could be done by the cheapest and easiest method, without any programming skills.
GAMU is a tablet application that aims to create visual art from audio input. Its mission is to interpret people's inner soul, by transforming their voice into visual art.
Everyone is creative. As voice and color are the best translations of imagination, GAMU helps you use both to execute genuine artwork without drawing or programming skills. It's fun and easy.
GAMU is also a great tool for expressing our moods and emotions. Instead of posting on social websites, GAMU allows us to blend feelings into abstract and honest artwork through our voices, and share these with others.
With a sophisticated customization system, users are able to freely create unique styles for their audio visualizations. By exploring this new hybrid form of audio and art, users will enjoy music and drawing like never before.
In the GAMU network, users are able to share elements, communicate in various channels, and inspire each other.
I filled a butterfly specimen box with black-and-white butterfly photo duplicates. Even though I duplicated butterflies’lines and contours, I could not duplicate their lives. I think that in the modern society, people are so indulged in duplicating various daily necessities and luxuries to satisfy their personal desires, but they often forget that the mother nature, which is what actually nurtures life, cannot be duplicated.
This is a study on book design. My inspiration comes from Ken Kitano’s photographic works, Our Face. He took many fascinating multiple-exposure pictures of people. And I used a similar way to explore a topic–“ChangingImage”. I printed different portraits of different people with the same posture on transparent plastic cards, with one person on one card. The transparency of the person on a card is only 5%. When the cards are stacked up and the light goes through the stack, a whole new image is formed out of the combination of 21 people’s images. Interestingly, if the order of the cards is changed, a different image is produced. The people on the cards are like genes, which are capable of forming different images depending on how they are arranged. That is what I call “ChangingImage”. A traditional book can be read only page by page, and nothing can be read after the book is closed. On the contrary, the book I made presents a new image when it is closed. What’s more, different results are shown when the order of the pages or the transparency is altered. This is a meaningful method to be used in exploring the book design.
I tried using my own way to depict my art hero, Van Gogh.
Reading books without illustrations has always made me feel both joyful and distressed. Even though reading broadens one’s horizons, the process of reading is so dull if the book is not illustrated. Many people find it increasingly difficult to turn the pages when reading such books. Sometimes reading a book like that resembles accomplishing a mission. One feels a bit more joyful every time when one turns a page, and even feels a sense of accomplishment after finishing the whole book, especially if it is a big one. I began to ponder on what inspired Márquez to write“One Hundred Years of Solitude”when I was reading it. In order to increase the pleasure of reading the book, I adjusted the spacing and font size on each page. As the page number increases, the spacing and font size increase gradually too and the number of words decreases. Consequently, the reader will turn the pages more and more quickly. Meanwhile, wider spacing will ease the tension of reading. This is not a project to be completed at once; instead, it is a relatively long-term experiment. I need to make several different layout models for books of different volumes so as to apply these models to more kinds of books.
This is a cover art I created for the electronic musician Walden. The graphic is abstract, and actually done by scanning and shifting my fist at the same time, then colored and circle framed it in photoshop afterwards.
An illustration created as a comp for Bruno Mars Admat and tour poster.
President Harry S. Truman ordered the first atomic bomb to be dropped on Hiroshima on August 6, 1945. The U.S. Department of Energy estimates that the death toll was “over 100,000.” The five-year death total may have reached or even exceeded 200,000, as cancer and other long-term effects took hold. To Truman this was a violent, but necessary act to end World War II and ensure all Americans could happily enjoy their Sunday barbecues.
"When I'm not afraid" was a song that I wrote and sung for this performance. I performed this project during Stefan Sagmeister's class. The performance has shown the possibility under the condition when I'm not afraid.
This is a video that I made during Gail Anderson's class. I was in charge of the vocal, song writing and the video. The lyrics is made up of many quotes together, and the image was made by lots of shadow of the cut-off paper. The whole idea of the video is about an animation of type shadows.
This is an interactive graphic design artwork. Visitors are allowed to peel off any sticker they like from the work. Each sticker has an icon on it that represents a material product in our daily life. Under the instruction of the title “Take Away What You Like”, visitors will pull away one small icon after another until all the icons are gone and leavebehind them only a blank piece of paper. That will be exactly what I want to say– when people greedily and unrestrictedly keep taking away what they want, the end of it will probably be that nothing remains.